Game about drawing a line from start to finish without breaking any rules that shown as symbols on a level grid.
Inspired by "The Witness" game.
Implemented in Unity.
Fluid simulation based on Navier-Stokes equation. User can add color and velocity with a mouse click and drag. Implemented using C++ and OpenGL.
ping-pong for 3 players with multiplayer connection. After one player misses the ball his side replaced with a wall and two remaining players play one more round for victory
Neural network for recognizing handwritten numbers. The network was trained using the Backpropagation method. The open-access MNIST dataset was used for training.